Friday, November 11, 2016

[REVIEW] The King of Fighters XIV (PS4)


The King of Fighters XIV
Played on: PS4
Genre: 2D Fighting
Developer: SNK
Publisher: SNK / Deep Silver / Atlus


Back when I was getting really into video gaming, 2D fighting was all the rage. It all started with Capcom's Street Fighter II, but soon it was another japanese company that established itself as the absolute master of the genre: SNK. With Capcom's recent ill-advised handling of the latest Street Fighter title, it seems fitting that SNK's premier franchise, The King of Fighters, would end up being the best option for those who want to get a brawl going on the PS4.

Thursday, November 10, 2016

[REVIEW] Axiom Verge (Wii U)


Axiom Verge
Played on: Wii U
Genre: Action-adventure / 2D "Metroidvania" Platformer
Developer / Publisher: Thomas Happ Games


It's ironic that Axiom Verge was released on Wii U on the same day Metroid Prime: Federation Force hit the 3DS. That's because, while Nintendo's own portable title largely failed to entice those clamoring for more Metroid, Thomas Happ's indie homage to Samus Aran's adventures is nothing short of a masterpiece.

Wednesday, November 9, 2016

[REVIEW] Hyper Light Drifter (PS4)


Hyper Light Drifter
Played on: PS4
Genre: Top-down Action-adventure
Developer / Publisher: Heart Machine

Helping fund a game through Kickstarter is often a dangerous proposition. Some end up not getting made at all, while others go through changes in scope or release plans. Hyper Light Drifter is an example of the latter; I was really looking forward to play the now-cancelled Wii U version, especially because of a the map possibilities of the gamepad. Thankfully, it did get released on PS4, and it very much lives up to the hype.